(text-colour:(hsl:0,0.6543,0.4765,0.95))[monday morning. another day.
my brain starts buzzing with thoughts.
floods of emotions are trying to overpower me, as always.
today, something is different.
unlike yesterday, the day before, a week ago, i feel different.
somewhere inside, something starts to bloom.
]
<a href="https://fontmeme.com/calligraphy-fonts/"><img src="https://fontmeme.com/permalink/211116/b348fb58511e51e4e3d1a7b6c03b2605.png" alt="calligraphy-fonts" border="0"></a>
<img src="https://cdn.glitch.global/1dff5fdf-942c-41d1-8f09-c76e265bf6d1/penup_20220323_162950.jpg?v=1649797353717" width="1000" height="600" alt="image">
(set: $name to (prompt: "before you go on, what is your name?", " "))
[[suggested: how to play|how to play]]
[[proceed|monday, bus, start]]
(set: $str to 5)
(set: $hp to 10)
(set: $re to -5)
(set: $bh to 8)
(set: $sth to 1)<img src="https://cdn.glitch.global/1dff5fdf-942c-41d1-8f09-c76e265bf6d1/penup_20220412_165254.jpg?v=1649797353806" width="500" height="300" alt="image">
on the bus again.
no matter how hard i try, mom always sends me on the bus.
and no matter how hard i try, Asher always bullies me.
i hate him.
he comes over to me.
"Hey, $name! You want your breakfast?" He spits in my face and throws stale bread at me.
should i do something about it? it might be stupid, but he'll finally pay for what he's done to me.
my brain is buzzing. panic is setting in.
what do i do?
P [[kick his butt|monday, bus, fight]]
S [[yell at him|monday, bus, yell]]
[[snitch to a teacher|sorry msg]]
Current stats:
Stress (STR): $str
HP: $hp (MAX 10)
Respect (RE): $re
BH: $bh (MAX 10)
Strength (STH): $sth(set: $enemySth to 2)
(set: $enemyHp to 20)
"go... (text-style:"bold","rumble")[AWAY!"]
i throw a punch. a second. a third.
(text-style:"bold","double-underline","outline")[You are now in a FIGHT.]
(text-style:"italic")[-$sth HP to enemy ASHER! +1 STR to ally $name!]
(set: $str to $str +1)
he attacks! (text-style:"italic")[-$enemySth HP to ally $name!]
(set: $hp to $hp-1)
what do I do now?!
[[fight back!|sorry msg]]
[[heal up!|sorry msg]]
[[try to dodge the next attack!|sorry msg]]
Current stats:
HP: $hp (MAX 10)
Strength (STH): $sth(set: $str to $str +2)
(set: $re to $re - 1)
i yell,
(text-style:"bold","rumble")["can you just LEAVE ME ALONE?!] All you do every day is just attack me for fun! (text-style:"bold")[I'm SICK OF IT!"]
...my mind is racing. i shouldn't have done that. i shouldn't have done that. i shouldn't have done that.
Asher giggles. "You act like that'll stop me, $name. Go ahead, try again. It'll be quite the accomplishment to speak for a while
after I beat you senseless.
(text-style:"bold","italic")[WHAM!]
He throws a punch. He's about to throw a second. should I start a fight?
[[kick his butt|monday, bus, fight]]
[[no way, take the hits|sorry msg]]
Current stats:
Stress (STR): $str
HP: $hp (MAX 10)
Respect (RE): $re
BH: $bh (MAX 10)
Strength (STH): $sth(text-style:"bold","italic")[How to Play]
//''Stats''//
You have 5 visible stats: STR (stress), STH (strength), HP, Behavior (BH), and RP (respect/reputation points). They are shown at the bottom of the page.
Your STR can enable/disable SENSE-affected options (an invisible stat that is opposite out of 10 to your STR). With low STR, you enable high SENSE options and disable low SENSE options, but with high STR you disable high SENSE options and enable low SENSE options. All SENSE-affected options are visible at STR 5. If an option has S next to it, it is SENSE-affected.
Your STH can enable some options which can start a fight, however due to the limitations of Twine it will be turn-based. Starting fights at low HP/STH is NOT RECOMMENDED, as you will likely get a game over. Winning fights will give your RP a huge boost, but will harshly drop your Behavior meter. Losing fights will drop your RP a lot, but will not harm your Behavior points. Starting fights in general may also cause your story to go off-course, as you may be pulled into the principal's office often.
Your RP does not affect any options, but can derail your game path. For example, if your RP is low enough, you may periodically get a large HP drain (7+) due to harsher bullies. If high enough, you can get both buffs and debuffs (lower HP drain/HP recovery items, faster STR fill)
Your HP can disable PAIN-affected options (an invisible stat that is opposite to your HP). With high HP, you have all options, but at low HP, you may have certain PAIN-affected options disabled. If an option has P next to it, it is PAIN-affected. Of course, you can sometimes have PAIN-affected options available to you at very low HP, but they may cause you to get a game over because of HP drain.
Your Behavior can give you buffs and debuffs depending on how high it is. At high BH, your RP may take a hit, but teachers will often take your side. At lower Behavior, you may have a boost for your RP when in certain classes, and will not have any more incited HP drain, but if your Behavior drops low enough (0), you will get a game over.
//''Fights''//
When you are in a fight, only 2 of your stats matter to you: STH and HP.
If HP gets too low/STH is too low, you have a chance of getting a game over.
In place of your BH stat, you will see your main enemy's HP. If you are fighting more than one enemy, the target enemy will be there.
//''Office Visits''//
When you are in an office visit, you must either:
- Make up a lie, with specific believability affecting whether it will work.
- Tell the truth, which will land you a time skip. (you will lose important story bits)
Are you ready to proceed?
[[yes|monday, bus, start]]Sorry, but it seems that this is the farthest that (text-colour:(hsl:0,0.6543,0.4765,0.95))[a bud of hope]'s development has gotten. We'll be back with more updates one day! Thank you for playing!
Artist: Aurora Walkes
Developer: Liliana Sanchez